![]() ![]() We know there were three fleets on August 30th that combined number 315 ships and that's about it. Similarly, the Fleet of Particular Justice's size also fluctuates and I don't think the canon is ever quite clear as to how the Covenant forces at Reach are quite organized. The Epsilon Eridani fleet is supposedly 150 vessels, but the Home Fleet's size is much less defined and still swings wildly depending on when we're pulling it from (varies from several hundred to like a couple dozen). Halo's fleets size on the other hand, is harder to pin down. Mass Effect has 601 naval vessels, but the majority are frigates. Thrawn's fleet might bump that up some more with support vessels but they're pretty firmly in last place as far as numbers go. Only 30 Star Destroyers at Endor, plus the Executor and Pride of Tarlandia, plus 25 from Thrawn's fleet plus 47 Rebel vessels (including smaller corvettes). Right off the bat, it seems like Star Wars is at a pretty major material disadvantage. That'll probably one-shot anything short of the Executor. The Covenant carries the UNSC, especially since the Fleet of Particular Justice had a Kewu-pattern battleship (AKA the Covenant sniper-ship). ![]() Their armor might be able to take a few hits though, especially since ME slugs are somehow hollowpoints. They'll slug it out with the Mass Effect ships, but their lack of shields will be their downfall. They could do a microjump, but they hardly ever do so and they don't really have time to map out the system. ![]() Thrawn states that turbolasers lose effectiveness against armored targets at around 1200 km, starting distance is more than double that and everyone has armor. They're much more based around fighters and both Halo and Mass Effect have point-defenses that will shred those fighters.
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